![]() The game is sold on Yahoo! Auction or Mercari for cheap, if anyone is interested in picking it up.įor sure gathering info is trickier than I thought. There's no video footage on either YouTube or NicoNicoDouga. Sadly, all I could find are these screenshots from this website. I will be contributing more info on the game in the next few days. I recently discovered a fully localized Japanese PC version of the game Revenant. Sometimes I stumble upon a surprise when looking for PC games on Yahoo! Auction or Mercari. Certain series, such as Civilization, has been localized all the way, with Civ VI having a complete Japanese audio dub. Rather, they would include a translated manual and that's it. I'm sure there is a lot that could still be improved or optimized, but things are working well.A lot of PC games in the past (80's, 90's and 2000's) actually had Japanese releases, though some of them were not full localizations. Sudo python /home/pi/RetroPie/tft/imageparam2.py "$img" # run the python script to display the image Img="/home/pi/RetroPie/tft/images/Raspberry_Pi_" # If no system image is found, default back to the Raspberry Pi logo Img="$(find "/home/pi/RetroPie/tft/images/roms/$.*" -print -quit)" # Set a TFT-specific image if there is one # /opt/retropie/configs/all/runcommand-onstart.sh I also updated my runcommand-onstart.sh script to reference images located in the ROMs folder (I'm moving images to the ROMs folder) and to also handle file names with square braces, which were breaking the script. Sudo python /home/pi/RetroPie/tft/switch.py #turn on backlight and enable Reset button toggle Sudo python /home/pi/RetroPie/tft/imageparam.py "/home/pi/RetroPie/tft/images/RetroPie Splashscreen Blue.jpg" To get around that I put the tftstart.sh script in the /home/pi/ folder and added a bit to tell it to wait until the USB folder is available before trying to execute the scripts that are located on it. One challenge I faced was that the USB drive isn't immediately mounted when the system boots. Today I decided to work on moving my scripts to my USB drive for stability, and to clean things up since I was initially just cobbling things together to get them to work. In relation to the screen, is it likely to cause any burn with it being switched on during gameplay as it is a static image? I'd like to attempt something like this, but like you, I'm not using my original console so it'll have to wait until I have some spare money for a second unit! (I've also been inspired by your GBA project too-could you lay off the projects for a bit please?!). The dust cover was a success, however, the process disfigured the unit without me realising, so the project went on the backburner, and then I discovered the RPi. As the SNES was on display, I used the Famicom to make a mould of the case so I could make a clear but fitted plastic dust cover. ![]() I was going to attempt the 50/60hz switch mod and region lockout Mod on my original SNES, but bought a Famicom like yours to try it on. What better way to make use of something that is often over looked: using it to display the box art makes your conversion as close to original as I see possible. ![]() And that's what I think is great-the cart slot/cart has a purpose, albeit non-essential.
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